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    Lester Smith works days as a writer & technologist for Sebranek Inc., an educational publisher in Wisconsin. In his spare time, he designs games, writes poetry & fiction, codes Web stuff, publishes other writers via Popcorn Press, & dreams of being the first Android Poet Laureate of Mars.

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    Wolf-Man’s Curse

    By Lester | March 13, 2010

    Wolf-Man’s Curse is a card game for 3 to 8 players using a standard poker deck. Each player takes the role of someone bitten by a werewolf, and who transforms into a bloodthirsty beast at each full moon. The goal of the game is to

    1. Avoid being killed by the angry mob of villagers (club cards),
    2. Avoid being hanged by Scotland Yard (spade cards),
    3. Avoid killing innocents (heart cards), and
    4. Get rich in the meantime (diamond cards).

    The winner is the wealthiest surviving wolf-man at game’s end.

    Preparing to Play

    Turn Sequence
    Game play is divided into “months” (each a hand of 5 number cards) with 3 full-moon “nights” (each the play of 1 card).

    Ending the Game
    The game continues until the heart queen is turned up. (Note: If this happens on any night during the first month, turn up a new face card and shuffle the heart queen back into the face-card deck.) Once the heart queen night is finished, determine a winner by the following sequence:

    1. Angry Mob: The player with the highest clubs score is lynched by an angry mob of villagers and loses the game.
    2. Scotland Yard: Among the remaining players, the one with the highest spades score is hanged and loses the game if he or she also scored at least 1 heart.
    3. Innocent Survivor: If a remaining player has managed to avoid killing anyone (scored no hearts), that player wins. If two or more players are innocent, the richest of them (the one scoring the most diamonds) wins.
    4. Guilty Survivor: If all surviving players have blood on their hands (scored at least 1 heart), the wealthiest of them (highest diamond score) wins.

    Exception—Lover’s Release: If a player possesses both the heart queen (the lover) and at least one joker (a silver bullet), that player is released from the wolf-man’s curse by dying at the hand of his or her true love. For Scotland Yard’s prisoner or the intended victim of the angry mob, this is a merciful death. For an innocent survivor or guilty survivor, it means being prevented from winning. Still, in either case it can be viewed as a moral victory.

    Design: Lester Smith
    Playtesters: Jennifer Smith, Karalyn Smith, Katheryn Smith

    Copyright © 2012 Lester Smith. All Rights Reserved.


    Tip Jar

    If you like this game, please donate a buck.

    Photo: http://www.flickr.com/photos/bixentro/ / CC BY 2.0

    Topics: Announcements, Game Design | No Comments »

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