Blue Max, 2nd Ed.

If you’ve never seen the components of a Blue Max game, it’s difficult to explain just how beautiful those plane counters are. Maybe just by saying each was produced first as a detailed full-size color painting, which was then shrunk down to fit a counter about an inch across. The more »

Bughunters RPG

Tabletop game designers tend to pour their heart and soul into projects. And publishing companies tend to keep the rights to those projects. It’s the difference between “work for hire” and a novelist’s “advance on royalties.” I’m not sure why a salary doesn’t equate to an advance on royalties. But more »