As you may have noticed, I’ve been in a game-design frenzy of late. My poetry writing and submission has taken a back seat to fleshing out the “Giveaways” category on this Web site, and I’ve been having so much fun with that, it seems I can’t stop. It also means I’ve been posting here less often, mulling over game mechanics instead. (And reading Breaking Dawn on my PDA; I hate to admit it, but the Twilight series has me addicted.)
Sometime in the next few days, however, you can expect Shaper Dice to be posted. It’s a two-player combat game between shape-shifting magicians. The basic mechanics are working very well. I just have to polish the various attacks and defenses, and check them all for balance. If you want to get prepared, go buy the following dice (all d6s): 2 black, 2 white, 2 red, 2 yellow, 2 blue, 2 orange, 2 green, and 2 purple. Each color represents a different animal form, and players share from that pool of dice, which also means you’re often half one creature and half another.
Also in the works is a haunted house poker-deck game, Ghosts of Bleeker Manor, for those of you who love horror. And a PDF version of my first published board game design, from 1985, Mind Duel.
Beyond that, I’ve been compiling a list of other topics to tackle. So there’s certainly more to come. I appreciate your helping to spread the word.