Professional production of my Wolf Man’s Curse card game is proceeding well. Brad McDevitt has begun turning over illustrations, and Popcorn Press‘s graphic designer is fine-tuning the print process.
If you’re not familiar with it, Wolf Man’s Curse is “A tragic lycanthropy game for 3-8 players.”
Per the rules intro: Victorian England is a great place to live—if you’re wealthy, and if you’re not a werewolf. Unfortunately your own family estate has been tapped out, and you’ve been bitten by a wolf with a gypsy curse. Can you restore your family fortune without slaughtering the local peasantry? Or will you be killed by a vengeful mob or hanged by Scotland Yard? There’s one additional way of dying: being shot with a silver bullet by your fiancée.
If you survive, and don’t slaughter too many innocents, the richest werewolf wins.


Images by Bradley K. McDevitt