My previous post described four themed teams I’ve used in 2018, and one new theme idea. I’m happy to report that the fourth team, “Immunity Deal,” finally managed to beat Ithaqua, the mission rated as Insane difficulty. One character died early on, but the other three amassed enough supplies to survive Alaska long enough to collect enough equipment to face the ancient one and overcome him, with gear to spare.
Of course, it helped that the Elder Signs all fell my way, with a couple gifted as unusual bonuses (instead of sending the team’s horses over a cliff near the end and leaving the team to starve, as usual).
Included are Harvey Walters, who changes terror glyphs to lore; Michael McGlen, who changes terror to peril; Wilson Richards, who changes the yellow glyph to whatever he wants; and Wendy Adams, who changes terror to whatever she wants.
Of the four, Wendy is the most versatile, but she’s a fragile little thing and she starts with only one token—a clue—compared to everyone else’s two tokens and more robust sanity and/or stamina.
On their first foray, the team spanked Yig so fast the ancient one barely had a chance to accumulate any doom at all. (The secret is, of course, to send the best team member for the specific mini adventure—Harvey to lore-heavy ones, for example.) I suspect this team will give team “I’ve Got Your Back” (see my previous post) a run for their money. After the repeated disappointments of team “Immunity Deal” this is a welcome change—very enjoyable!