“I Want to Save the World, but I’m Just a Level 1 Skeleton” solo RPG

Here’s something I’ve been wanting for months to give a go: I Want to Save the World but I’m Just a Level 1 Skeleton. A solo dungeon crawl RPG about your rise from grave to greatness. This weekend I finally carved out an honest-to-god mental health day, printed a PC sheet, and gave it a try.

It’s a hoot. Short enough for a read-through in maybe 10 minutes. Easy enough to catch the main concepts right off the bat. Random enough to change the flavor play to play. Mechanically insightful enough to please my design sensibilities. And tongue-in-cheek enough to amuse from the get-go.

I don’t normally journal solo RPG plays, but this one begged for a record of battle decisions, like fighting a stone giant who tosses boulders, by daringly talking trash while tossing handsful of chalk dust into his eyes. Eventually convinced him he was so tired from throwing those heavy stones, that he fell over and shattered.

I wouldn’t say this has the long-term legs of something like Four Against Darkness (even without 4AD’s ongoing supplemements) but honestly, this is a stand-out design in terms of ability dice choices and the narrative its action invites. I’m sincerely impressed with its core mechanics, and the elegant ramifications of its artifacts and overlord powers.

Definitely recommended for solo players! And the optional co-op and GM rules look promising, as well. I’ll certainly be giving this some more table time in the future.

photo of my desktop setup for the game
My tiny desktop setup with Gary Con XVI dice tray & Black Death Cinderskull dice by Black Oak Workshop

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