Con-Quest Comic Con 2026!

If you’re anywhere near Waterloo, Iowa this weekend, come check out Con-Quest 2026.

And if you do, be sure to look me up and say “Hi.”

I’ll be attending several panels, running two games, and hanging out at a signing booth in the Vendor’s Hall, with some Fanged Smileys dice sets and ultra-premium D13 RPG books for sale, along with a few other things.

Specifically, you can find me at these events:

Friday 7-8 pm: Gaming Through The Ages. “From early tabletop games to modern RPG systems, gaming culture has evolved dramatically. Panelists explore how the hobby has grown and where it may go next.” Brian Berg (Moderating), Lester Smith, David Sklenicka, Casey W. Christofferson. Meeting Room 1

Saturday 9:15-10:15 am: – Meet the Guests: Lightning Round. “Meet Con-Quest’s celebrities, artists, creatives, and guests of honor! Enjoy a lightning round of Q&A followed by time for audience questions.” Kamuela Kaneshiro (Moderating), Aaron Rosenberg,  Lester Smith, Casey W. Christofferson, Knightmage. Main Stage

Saturday 10 am-2 pm: Lester Smith Gamemasters! “Join TTRPG Creator and Celebrity Gamemaster Lester Smith as he leads you in a TTRPG – Gamemaster’s Choice & Your Surprise!” Meeting Room 3

Saturday 4 pm-6 pm: Lester Smith Gamemasters! “Join TTRPG Creator and Celebrity Gamemaster Lester Smith as he leads you in a TTRPG – Gamemaster’s Choice & Your Surprise!” Meeting Room 3

Sunday noon-1 pm: Running A TTRPG Session Zero. “Session Zero sets the foundation for a successful campaign. Learn how Game Masters establish tone, expectations, safety tools, and character connections before the first adventure begins.” Dimitri Del Castillo (Moderating), Lester Smith, Toni Winslow-Brill, Casey W Christofferson, David Sklenicka. Meeting Room 4

Sunday 3-4 pm: Game Mechanics 101. Game mechanics shape how players interact with a game world. This panel explores the basics of designing clear, engaging rules that support storytelling, challenge players, and keep gameplay flowing smoothly. Brian Berg (Panel Moderator), Lester Smith, Toni Winslow-Brill, Guy Martelle. Meeting Room 4

And at Signing Table L2 in the Vendor Hall.

I do hope to see you there!

Bookmark “Children of the Elder Sign” PnP Is Go!

The Children of the Elder Sign sourcebookmark for the Bookmark No HP RPG is now live on DriveThruRPG!

The print-and-play PDF contains four pages to choose from: bookmark format in full color or printer-friendly black-and-white, and the same options for playing card format.

Physical bookmark and playing card versions are in production.

(It’s also part of the Compleat Bookmark No HP RPG PDFs bundle at a 50% discount!)

A River Does Not Choose

(Inspired by War and Peace, Vol. 3, Part 1, Chapters 1–7)

A river does not choose its course to sea.
Winding across the plains, water discovers
its way—among gullies and hills encounters
a natural inevitability.

Nor does a seedling choose its path through earth
to sun. Sensing the pull of gravity,
it pushes upward—finding a destiny
of gaps between the clods that give it birth.

So, faced with each new moment, you and I
make our own choices—though what we choose is fixed
in our own natures and the arithmetics
of fate. Our needs and options minify
down to an instant’s narrow-focused glass—
our souls revealed by what we bring to pass.

—Lester Smith, 2011

Children of the Elder Sign – Update

Nyarlathotep in the guise of Nikola Tesla in Rotomago and Julien Noirel's comic-book adaptation of the prose poem "Nyarlathotep"

As you may recall, as part of Kickstarter’s “Witchstarter” promotion last October, I launched a role-playing game project titled Children of the Elder Sign.* It’s been a bucket-list idea for more years than I can remember, and this seemed a perfect motivation to tackle it at last.

The idea is basically “What if Hercules, et al., were offspring of Lovecraft’s pantheon instead of the Greek/Roman gods?”

Wilbur Whately is an example from Lovecraft’s fiction, of course. (See “The Dunwich Horror.”) And as the villain of the tale, he has a nefarious goal.

But what if he were recast as the protagonist? Better yet, what if his goal were merely to survive? What would it be like to be a half-monstrous character trying to hide in human society, similarly to My Favorite Martian, Resident Alien, etc.? Or ever on the run ala The Incredible Hulk, The Fugitive, or Poker Face?

(And how is it I just now noticed that Bill Bixby starred in two of those things?)

Further, what if instead of designing the setting for only one of my role-playing game lines, I did it for all four?

I’ve read all of Lovecraft’s fiction and poetry a couple of times over the years, so I set about first working on a D6xD6 setting chapter as a way to summarize it, with plans for full Bookmark No HP, d4ce, and D13 RPG versions by October 2026.

As I recall, there’s a bit in Samurai Cat where he finds the Necronomicon and starts reading it, and its curse won’t let him stop. Page after page he reads, with always another page to turn, until the book grows so heavy that it slips out of his grasp and breaks the spell. Writing the D6xD6 chapter has been something like that. The more I revisited the source material, the more I discovered I had forgotten, and I even stumbled upon public-domain stories in the mythos by 11 other authors concurrent with him or just after, and five preceding him.

I had hoped to finish that D6xD6 draft in February, then boil it down to Bookmark No HP RPG size. But come May, with the D6xD6 draft still growing, I decided that if I wanted to get something to my Kickstarter backers anytime soon, I’d better turn to the Bookmark No HP version first.

Fitting a setting within bookmark format is always a fascinating challenge! It’s like writing a formalist sonnet. Or a magic spell. There has to be something of real substance, but based upon dependable mechanics. Otherwise the sonnet, magic, or game just fizzles. And there are lots of “rules lite” games out there that fall limp, like trying to kick a field goal with a deflated football.

Yesterday, after two months of play-testing, revising, editing, and layout, I posted the print-and-play BNHP version to my backers. I’ll get it up on DriveThruRPG eventually, but if you’d like it on the cheap, along with hefty discounts on related stuff … *

*The Kickstarter is still accepting late pledges; here’s the link.